/**
 * 怪物的特性
 * created by Five on 2018-12-20 10:40:32
 */

enum MonsterBehaviour{
    ATTACK = 1 << 0,                         // 会攻击的
    PATROL = 1 << 1,                         // 0000 0000 0010 巡逻的 = 2
    PASTEWALL = 1 << 2,                      // 0000 0000 0100 贴墙的 = 4
    DROPDEAD = 1 << 3,                       // 0000 0000 1000 掉落死亡 = 8
    PATROLSTRAIGHT = 1 << 4,                 // 0000 0001 0000 直线寻路 = 16
    FLYABLE = 1 << 5,                        // 0000 0010 0000 不受重力影响 = 32
    MEETCHARGE = 1 << 6,                     // 0000 0100 0000 见到人就冲锋 = 64
    DROPTURN = 1 << 7,                       // 0000 1000 0000 掉落后转向玩家方向前进 = 128
    JUMPJUMP = 1 << 8,                       // 0001 0000 0000 没事蹦一下 = 256
    PATROLVERTICAL = 1 << 9,                 // 0010 0000 0000 垂直寻路 = 512
}

export default MonsterBehaviour;